
Ghost Code
A downloadable game
The world is being reformatted. Biological matter — forests, rivers, cities, people — is being systematically converted into programmable digital architecture. Nobody knows who started it or why. Nobody knows if it can be stopped. What most people know is that it's happening, and that the beings who might be able to do something about it are not quite like anyone else.
You play a Sovereign: born at the intersection of the biological and the digital, able to perceive and command the architecture of the converted world in ways nobody else can. You can walk on air that looks like nothing to everyone watching. You can strike at something invisible and watch a building stop being load-bearing. You can find a mind lost in the network and pull it back. You cannot be converted. You can only be caged, or erased.
What the power fantasy doesn't tell you: you have never shared a baseline with anyone around you. You see two layers of reality simultaneously and always have. When you help a survivor community, you may look terrifying doing it. When your body is destroyed, you persist — disembodied in a network hostile to your existence, your sense of self slowly fraying until someone finds you. The people who give up their bodies so you can come back can never do it themselves.
Ghost Code runs on the 3d6 Willowlight Engine — a system built to keep mechanics in service of the story rather than competing with it. Resolution is fast enough to stay out of the way of the narrative and weighted toward the choices that matter. Character creation is distinctive: who you are at the table isn't assembled from a list of options but built from the specific intersection of what your Sovereign is, what they've survived, and what they've had to become.
Ghost Code draws on the mythic power scale of Exalted, the faction politics and personal drama of Vampire: The Masquerade, and the layered reality of The Matrix and Stargate. It does not tell you who started the Rendering, whether it can be reversed, or whether the Agents converting the world are wrong. Those questions have no clean answers. That's the point.
| Updated | 2 days ago |
| Published | 3 days ago |
| Status | Released |
| Author | Mount Ogden Gaming Company |
| Genre | Role Playing |
| AI Disclosure | AI Assisted, Graphics, Text |
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